CG Character production:
Concept, Visualization, Modeling, Texture Maps and Production Setup.
This project page shows the various aspects of CG Character productions for concept visualization, game-assets and animation with examples of staging, action poses, interactive viewer for PBR textured models and concept sculpt. The page will be frequently updated with ongoing production examples.
Above:Stylized female character:
Example of context staging
Trophy Gallery Project:
Left: interactive Sketchfab viewer
Above: Typical PBR workflow for real-time/game character assets using Zbrush, Substance Painter and Marmoset Toolbag.
Below: Male character concept sculpt and action pose test
Project Ben Wirth Licht:
Character Concept, Design and Key-frame Animation for Commercial
Concept Sculpts:
Zbrush Previz