Cornel Hillmann, Animago Talk 2019
This page is dedicated to my presentations at the animago conference in Munich 2019.
Part 1 is regarding my first talk Unreal graphics optimization for standalone VR. Part 2 for my second talk Running a 3D/VR business in Asia, with mostly links. I will update this page with in case additional questions come up, or on request for specific additions, after the show, when I’m back in Singapore.
Part 1: Unreal graphics optimization for standalone VR
I’ve captured a number of screen recordings, demonstrating the fade solution, discussed in the talk. As well as an example of quick object interaction setup using Blueprint interfaces and the VR template. Next to the videoclip are the respective Blueprint screenshots.
The first example: Using an simple overlap event to trigger the fade with Set Color scale and offfset
The second example: Using an the event pickup and event drop with the Blueprint interface to trigger a color change at the pickup, followed by the fade with Set Color scale and offfset.
Oculus Quest Quick Start: Making imported FBX meshes, like this Suzanne head from Blender, interactive, with Blueprint interfaces, using the UE4 VR template.
Example 4: Testing optimization with content not intendet for Android VR, like this Subway sceen (available as free content from the UE4 marketplace). Assigning console commands to the Oculus controller.
Links, regarding the topics discussed in my talk
Book links
https://www.apress.com/gp/book/9781484243596
https://www.amazon.com/Unreal-Mobile-Standalone-VR-Professional/dp/1484243595
Book projects with screen recording
https://www.studio.cgartist.com/project/unreal-book/
OpenXR
https://www.khronos.org/openxr/
Vulkan
https://venturebeat.com/2019/08/10/unreal-engine-now-supports-vulkan-for-oculus-quest-and-go/
https://www.khronos.org/vulkan/
https://www.youtube.com/watch?v=E8qRv4xHGDw
https://www.youtube.com/watch?v=hvdAVsjrQRM
VR Intelligence
https://www.vr-intelligence.com/
Railway motion sickness hysteria in the 19th century
https://www.atlasobscura.com/articles/railway-madness-victorian-trains
Oculus Github repository
https://developer.oculus.com/documentation/unreal/latest/concepts/unreal-compatibility-matrix/
Vulkan Android features
https://developer.oculus.com/blog/vulkan-for-mobile-vr-rendering/
Oculus – Set color scale and offset
https://developer.oculus.com/documentation/unreal/latest/concepts/unreal-color-functions/
https://docs.unrealengine.com/en-US/BlueprintAPI/OculusLibrary/SetColorScaleandOffset/index.html
Normal maps VR
https://80.lv/articles/detail-normal-maps-in-vr-environments/
Red Matter
http://verticalrobot.com/presskit/sheet.php?p=Red%20Matter
Daedalus
http://verticalrobot.com/daedalus/
Subway scene UE4 marketplace
https://www.unrealengine.com/marketplace/en-US/slug/city-subway-train-modular
Gravity sketch
https://www.gravitysketch.com/
The Future is Wild
http://www.thefutureiswild.com/
The Future is Wild VR
https://the-future-is-wild.fandom.com/wiki/The_Future_Is_Wild_VR
https://www.studio.cgartist.com/project/the-future-is-wild-vr/
Speculative Zoologie
https://blogs.scientificamerican.com/tetrapod-zoology/speculative-zoology-a-discussion/
The History of Speculative Zoology – Part 1
https://www.youtube.com/watch?v=9_but6TP_CY&t=210s
The History of Speculative Zoology – Part 2
https://www.youtube.com/watch?v=w9hOcQzxpqU&t=573s
The History of Speculative Zoology – Part 3
https://www.youtube.com/watch?v=AK83PtweLf0
Akeytsu by Nukeygara
Part 2: Running a 3D/VR business in Asia
Links, regarding the topics discussed in my talk.
Haw Par Villa
CGARTIST Software training, 2004
https://www.studio.cgartist.com/archive/cgartist.html
Game Dev: Troll & Armor
http://www.emerging-entertainment.com/TrollandArmor/
https://www.studio.cgartist.com/archive/trollandarmor.html
Emerging Entertainment links
https://www.emerging-entertainment.com/crash-burn-and-pivot-for-good/
10tacle
https://www.gamasutra.com/view/news/110691/Report_10tacle_Files_For_Insolvency.php
Ksatria, Mikoishi
https://www.asiaone.com/print/News/AsiaOne%2BNews/Business/Story/A1Story20130405-413704.html
RealU
https://www.gamesindustry.biz/articles/getting-to-know-the-real-u
The Future is Wild
http://www.thefutureiswild.com/
Asia VR Association
https://www.meetup.com/asiavrsg/
https://asiavrassociation.wordpress.com/about/
IMDA Pixel
https://www.imda.gov.sg/impixel#1
VR Park Guizhou
VR Zoo Guangzhou
http://www.chinadaily.com.cn/regional/2017-12/29/content_35407238.htm