Character Design

Project: Zombie Hunter Trophy Gallery (EE) 

Trophy assets, concept & design: Cornel Hillmann
Game assets for level design (Unreal). PBR design with Zbrush, Substance Painter and Marmoset Toolbag. 

 

Project: Ben Wirth Co. (Image Film)

Concept, design & animation: Cornel Hillmann.

This animation project was developed for a product launch by light designer Ben Wirth. Character design, rig and animation was done in Maya using Maya’s full-body IK. The final animation was finalized with motion graphics in Adobe After Effects.

Project: ZV Prototype

Concept & design: Cornel Hillmann
Concept sculpts in Zbrush for female lead character