by Cornel Hillmann | Jan 13, 2023
3D Design App Modeling, texturing, rendering: Cornel HillmannI have just wrapped up a series of furniture models for a Design App. While I can’t share the majority of the finalized visuals due to an NDA in place, I can, however, share these three models that were done...
by Cornel Hillmann | Jan 13, 2023
Troll & Amor Evolved I’m currently digging through game assets from 15 years ago to build a quick VR fantasy mock-up for ideation in the context of an EdTech project. It turns out, assets that were considered NextGen back then are now perfectly suited for...
by Cornel Hillmann | Aug 8, 2022
Smooth Moves mit Spine DIGITAL PRODUCTION 04:2022 is out in print. It includes my story on Spine Pro (in German) and how to use it with the Unreal Engine. Spine Pro is an incredibly advanced and intuitive 2D animation tool, with an emphasis on game animation loops....
by Cornel Hillmann | May 3, 2022
Unreal – The Fifth Generation DIGITAL PRODUCTION 03:2022 is out in print! My contribution (in German) is a 13 page report on the features and highlights of the new Unreal generation. UE-5 is a historical milestone and a breathtaking breakthrough on many...
by Cornel Hillmann | Dec 29, 2021
Metahumans Thanks to Channel News Asia for having me on the “Why It Matters” show (CNA insider, TV broadcast Dec-21). The program was hosted by Joshua Lim and produced by Tanny Chia, with the topic: Avatars and Metaverse. Special credit goes to photographer...
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