UX Research

UX Research

Design thinking: UX for AR and VR research. I am doing a number of research projects, as part of the REALITY UX Toolkit initiative under the joint venture St8ry.com (coming soon). The initiative is the result of my upcoming book “UX for XR” on user experience design...
UE4 & Animation

UE4 & Animation

UE4 & Animation Digital Production Magazine 03-2020 (link) is out. It includes my contribution “Akeytsu in der Unreal Animation-Pipeline” in German. The animation software Akeytsu by French developer Nukeygara has been my preferred tool for producing animation...
VR Design

VR Design

VR Design In a recent talk at the Animago conference, I had the privilege to discuss the current state of standalone VR, specifically the Oculus Quest (the YouTube video is under this link). The topics included quickstart tips, on how to jump into VR development using...
Unreal Book

Unreal Book

Unreal for Mobile And Standalone VR - Apress Book The  Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using the Unreal Engine. This book covers the entire VR ecosystem including production tools, Unreal...
SynchrotronX

SynchrotronX

SynchrotronX: A VR production with surreal cinematics and interactive audio features. The VR experience is part of the music project SynchrotronX, using Unreal sequencer animations and spatial audio. SynchrotronX features experimental, dark ambient tracks with...